However, it is the troop formations that determine which of our troop types engage the enemy army first, and whether they will be countered or not. Send 100K infantry to counter their range, and 50K range to counter the cavalry, while matching the opponents range.Ĭounters help us to understand what troops are more effective against our opponent’s troops.Send 150K range in order to counter their cavalry, while equalizing the range.If the enemy has 100K Range and 50K Cavalry, you could: Because of this, when attacking, you are going to want to send troops that counter your opponent troops effectively. Side note: Yes, fighting in Lord’s Mobile, at its core, is really just a rock, paper, scissors competition between two opponents. And finally, range is stronger than cavalry, and such, it counters cavalry. Cavalry is stronger than infantry, and as a result, counters infantry.
For example, infantry is stronger than range, and as such, counters range. A counter is simply a troop type that is stronger than the other. To understand those strengths and weaknesses, you need to understand a concept known as counters. Each of which have their own strengths and weaknesses. Lords mobile has three primary troop types. What troops are the best? The answer to that is…it depends.
Our first stop along the path to battle strategy excellence is troop composition.
Going to war is simple to do, but the determining factor as to who wins and who loses is complex. This page aims to demystify one of the more misunderstood topics in Lords Mobile…basic battle strategy. If you have unanswered questions about what troops are best, what leader you should use, and more, then you’ve come to the right place.